A hamster runs a wheel. That wheel is your only source of power.

Rats are coming for the hamster. To stop them you need turrets, and turrets need electricity — so you drag out power strips, plug them into the generator, and wire your defense together. But the hamster can only make so much. You can't run everything at once.

Where does the power go?

Every turret draws watts. Push past the limit and the breaker trips, shutting everything down. Every moment asks you to decide what stays on and what doesn't.

Connecting and cutting is the strategy

Other defense games ask where do I place this? This one asks where do I send the power right now? Unplugging the turret you need least, at the right moment, is the real move.

Wire it yourself

Power strips are physical objects, not menu icons. Grab one, drop it where you want, plug it in. Chain strips into strips to reach further.

Controls

Everything works one way: pick it up, put it down.

  • Left click + drag — move anything. Drop a plug on a socket to connect it; click a connected one to pull it out.
  • Drag from the bottom badges to buy — it comes out already in your hand. Drop on the trash to sell.
  • Right click rotates the camera, wheel zooms — or rotates whatever you're holding.
  • Space pauses combat (you can still build). Esc for the menu.

Download

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Click download now to get access to the following files:

Hamwatt_DEMO.zip 37 MB

Development log

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